![]() ![]() Liberation Missions are a major shake-up to the gameplay, so they're very lenient with mistakes unless you're going for a low turn count to get a bonus prize.Later on, Scilab is compromised again, forcing Team Colonel/Team ProtoMan to relocate their base to the back room of Higsby's shop. All Your Base Are Belong to Us: The plot is set in motion when Nebula assaults Scilab and captures Yuichiro.All in a Row: In Double Team DS, your chosen battle data of your Navi ally will follow you around the net as semi-transparent running sprites.Fighting battle image data of teammate Navis restore MegaMan's HP to maximum before and after the battle.Virus battles will also occasionally drop a decently sized heal instead of loot. Auto Heal, a new NaviCust program, gives MegaMan a small amount of HP after every battle.He doesn't even appear in person if you don't have Bass Cross unlocked - the fights with Bass are the Lord of Chaos taking on his appearance and fighting style. Advertised Extra: Bass is prominently featured in the opening cinematic of Double Team DS, despite only appearing as a completely optional Superboss with zero story relevance in all versions of the game.13 Is Unlucky: If the Chaos Unison's charged shot is unleashed while the charge is green, the attack will fail and Dark Mega will appear on the field to attack the player for thirteen seconds. ![]() Fortunately there's Colonel (and others) to help him defeat Nebula Grey with a final, supercharged Mega Buster. The subversion comes when he turns back to his normal form - and Nebula Grey goes back to strike him yet again. All hopes seem lost.when suddenly MegaMan turns into his full Hub form and wards off Nebula Grey with little effort.
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